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Project Date :
Aug 2016
Platform :
Desktop
Goal
The existing Srishti Blackboard is a learning management system designed to allow the students to access all the curriculum related information in a single location. The major goal of the blackboard is to provide student with a learning system where they can access all the course related information and keep a track on the upcoming events and course schedules.
What is Blackboard used for ?
Viewing Assignment and Updating them
Checking Submission status
Checking college events and notices
A +
Keeping track of the grades

Existing System
The existing Srishti Blackboard is a learning management system with many flaw leading to problems like
Pain points of existing System
Lack of Information structuring

Difficult to use due to clustered Interface
Notifications are not reflected in any form (message, mail etc)
Navigation is not clear

Proposed System
The redesigned version of Blackboard has a clear Interface with optimised Information Architecture and Navigation System.
Principals of Design used to Redesign
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80/20 Rule
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Expository and comparative Advance organiser
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Aesthetic - Usability Effect
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Combination of Apparent and Inherent Usability
What is new in the Blackboard
The Blackboard that is redesigned has a clear Interface with optimised Information Architecture and Navigation System.






Filters to sort Assignments
Timeline view to check Assignment
Accept or reject Invitation
Progress Bar
Mobile Notification
Timer for Assignment deadline
How has it helped user
The Blackboard that is redesigned has a clear Interface with optimised Information Architecture and Navigation System.
Easy to
navigate


Alert synced
with calendar

No more missing assignments dates

Modern Interface

Happy students
Process
Discovery
Field Study
Stakeholder Study
User Persona
Existing User evaluation
Defination
Card Sorting
Information Architecture
Task Flow
Sketches
Design
Wireframing
Visual Design
concept
High Fidelity
prototype
Development
Work in progress to create HTML based portal
Testing
Usability Test
Ui Validation
Steps followed
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User research
Interviewing the user helped me understand the pain points

Mapping Information
The information collected by the users were mapped using data mapping technique

Task flow
I created a task flow for " Adding an assignment in the portal"

Low Fidelity Sketches
Quick brainstorming and low fidelity sketches was used to create crisp and clear Interface

High Fidelity Screen
Low Fidelity was then converted to High Fidelity to understand the actual user experience

Mockup
Mockup was created to get the real feel of the page
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Interactive Mockup
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